Blender is a platform independent open source 3d modeling software. It allows users to design and create 3d models, animations and even games. Blender's interface is optimized for 3d designing and it is mainly controlled and operated through hotkeys and menus. The Blender Foundation and the online developer community are proud to present Blender 2.74, released Mar 31 2015! Cycles got several precision, noise, speed, memory improvements, new Pointiness attribute. Viewport has new cool compositing features, outliner now manages orphan datablocks better. Blender is available for several operating systems, including Microsoft Windows, Mac OS X, Linux, IRIX, Solaris, FreeBSD, SkyOS, MorphOS and Pocket PC. Blender has a robust feature set similar in scope and depth to other high-end 3D software such as Softimage XSI, Cinema 4D, 3ds Max and Maya. Oct 04, 2014. Oct 05, 2014. Requires glibc 2.17. Suits most recent GNU/Linux distributions. Blender 2.90.1 was released on September 23, 2020md5 sha256.
Cycles RenderSeveral improvements for BVH like making it watertight, solving several precision issues and reducing noise
Optimizations: black world backgrounds are now removed from the shader graph, resulting in great speed improvements, many great memory optimizations
Nodes: new Pointiness attribute for the Geometry node, control texture space of one object by another
Read more User InterfaceBlender 2.72 Download Macc
New Viewport Compositing brings Ambient Occlusion and Depth of Field right into the Viewport! Fifa 16 for pc download game.
View-depth can now be picked using an Eyedropper
Outliner: orphaned Datablocks Mode was added for datablock management, now allows deleting of entire object hierachies, drag & drop objects to groups.
The Node Editor can now show text-blocks in frames
Customizable camera safe areas
Read more ModelingSupport for Custom Normals was added, and transferring data layers between meshes is now possible thanks to a new Mesh Data Transfer operator and modifier.
Tools:
- UV handling for Edge/ Vertex Slide was improved
- new inverse-square blending for proportional-edit-mode
- “Fit Camera View” now works for orthographic cameras as well
- new “Split Concave Faces” tool to ensure a convex geometry was added
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Sculpting/PaintingBrushes/Strokes:
- Improvements to rake and random mapping
- Line strokes now support constrains to 45 degree increments
Texture Painting:
- Support for dithering for painting on byte images
- A new tool “Cavity Mask” was added that creates masks based on mesh cavities or hills
Grease Pencil:
- New Editing tools like copy & paste strokes, duplicating active layer, …
- Enable eraser on the fly while drawing with “Continuous Drawing”
- Various UI tweaks such as color swatches for Stroke and Fill colors
- Grease Pencil data layers are now shown in the Outliner
Other:
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- Improvements to the action management to reduce the cases where unused actions are deleted
- Pasting keyframes can now be done flipped
- Using a new “Follow” option, the animation editors can now follow the time indicator
- .blend Files & Libraries: generation and saving of previews for materials, textures, lamps, world and images datablocks.
- Viewport: Background images can now be rotated and flipped.
- Compositing: Plane Track Deform, Multilayer EXR nodes improved; memory usage optimization.
- Sequencer: Slip tool, Setting proxies improved; preview individual strips (feature back from Blender 2.4x)
- Blender Internal: Added gamma node support
- Motion Tracking: Added operator to filter tracks based on how smooth their motion is
- Freestyle: Great memory consumption optimization in stroke rendering
- Game Engine:
Physics: The first contact point of colliding can now be accessed from Python and usability improvements
Path Following: New option “Lock Z Velocity” to avoid micro-jumping - Many small improvements
- A new Auto Tile Size Add-on helps setting up the fastest tile size for Cycles rendering
- Import images as planes now works for Cycles as well
- POV-Ray Renderer now supports volumetric rendering
- FBX and OBJ now support custom normals import
- New Python API functions
For a visual demonstration of some of the new features in this release, check out the feature videos created during the development of this release.
Read more Bug FixesIn addition to the new features, hundreds of bugs that existed in previous releases have been fixed.
Read more Stay up-to-dateBlender 2.72 Download
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Blender is a powerful, professional, and free open source 3D graphics tool that can be used to produce everything from single 2D stills, to full 3D movies in broadcast and cinema quality, and even interactive 3D content for stand-alone playback.
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The program comes packed with essential features. A comprehensive modeller supports a range of 3D object types, and fast skeleton creation and automatic skinning help you get started; an in-built raytracer complete with halo, lens flares and fog effects delivers top quality rendering; animation tools support full armature deformation with forward/ inverse kinematics, adding automated walkcycles along paths for easy movement planning; and you get top quality diffuse and specular shaders, accurate physics and particle modelling, even collision detection to aid with real-time 3D game creation.
Once you've finished, your project can be exported for viewing as 2D images, videos (AVI or MOV, say), or a host of 3D formats for possible reworking elsewhere: 3D Studio, AC3D, DXF, DirectX, Lightwave, MD2, Motion Capture, TrueSpace, VRML, and more.
And if you'd like to get a feel for what the program can do, then try watching Blender-created movies like Sintel and Big Buck Bunny - the results can be very impressive.
Verdict:
A complex, but very powerful 3D graphics tool with many interesting applications